Ascend | Concept Design

Character Design

Character Design

Character Sketches

Character Sketches

Creature Design

Creature Design

Creature Sketches

Creature Sketches

Prop Design

Prop Design

Prop Sketches

Prop Sketches

Vehicle Design

Vehicle Design

Vehicle Sketches

Vehicle Sketches

“When the news of the princess's disappearance came about, Dimitra sought to find the truth and reunite with her beloved friend.”

Ascend is a concept art project for an AAA game set in ancient Greece, more specifically, the end of the Minoan Crete era and the start of the Mycenaean Greek era. The turning point of the story comes when Princess Eleni of Knossos, was transformed into a Harpy by Zeus and flees to mainland Greece. Dimitra, her best friend and her loyal warrior must find her and save her. Nothing comes easy, however, for the gods and goddesses will cross her path, and depending on the choices she makes, she might receive guidance, or she might die a miserable death.

But the clock ticks for Eleni, for every second she stays as a Harpy, she loses her humanity bit by bit, and she will succumb to a ravenous monster, a true Harpy, a true hound of Zeus.

Another goddess, however, has a similar goal to Dimitra, and her name is... Gaia. Imprisoned in the depths of Tartarus from a previous unknown offense, Gaia will strike a deal with Dimitra, but will she accept it?